Draw your line. Watch it race.
Trace a lap with your finger. How fast your finger moves is how fast the car goes. Then watch your car race it: carry too much speed into a hairpin and you'll find the grass.
One finger, portrait, about thirty seconds a lap.
How it plays
Draw it. Race it. Beat it.
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Draw
Draw one lap from the start line. Finger speed is car speed: sweep fast down the straights, slow your finger for the corners.
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Race
Watch your car drive your line. Too fast into a corner and it slides. Too cautious and the clock tells you.
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Beat it
Every try is a fresh line. Shave tenths to climb the medals, then race your friends on the same track.
BronzeSilverGoldDeveloper
Track packs
From the park to the mountains
Each pack is six tracks and its own car, from a forgiving kart in the park to a rally car on mountain switchbacks.
V-Line Racer
The V is for velocity
Speed plus direction: exactly what the line you draw sets.



